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		<updated>2012-05-16T14:46:37Z</updated>
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	<entry>
		<id>http://social.bioware.com/wiki/datoolset/index.php?title=Cutscene_tutorial&amp;diff=18759&amp;oldid=prev</id>
		<title>Cutscene tutorial</title>
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				<updated>2012-05-15T05:52:23Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Using GAD: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:52, 15 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(4 intermediate revisions not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When you set a viewport to show the view through one of the cutscene's cameras, it's a good idea to turn on that viewport's &amp;quot;Safe Frame&amp;quot; option as well. This will put a border on the viewport showing what will be visible when the cutscene plays.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When you set a viewport to show the view through one of the cutscene's cameras, it's a good idea to turn on that viewport's &amp;quot;Safe Frame&amp;quot; option as well. This will put a border on the viewport showing what will be visible when the cutscene plays.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that when you play the cutscene in the cutscene editor, only the currently selected viewport (the one with the blue title bar) will show the cutscene &amp;quot;live&amp;quot; - the others won't update the view displayed in them until they're selected. To preview the cutscene as the player would see it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, then&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should &lt;/del&gt;set one of the viewports to &amp;quot;Active Camera&amp;quot; and ensure that this viewport is selected when you play the cutscene in the editor. If the &amp;quot;Active Camera&amp;quot; viewport turns gray, try setting the cutscene property &amp;quot;Enable Level Effects&amp;quot; to false.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that when you play the cutscene in the cutscene editor, only the currently selected viewport (the one with the blue title bar) will show the cutscene &amp;quot;live&amp;quot; - the others won't update the view displayed in them until they're selected. To preview the cutscene as the player would see it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in the game&lt;/ins&gt;, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will need to &lt;/ins&gt;set one of the viewports to &amp;quot;Active Camera&amp;quot; and ensure that this viewport is selected when you play the cutscene in the editor. If the &amp;quot;Active Camera&amp;quot; viewport turns gray, try setting the cutscene property &amp;quot;Enable Level Effects&amp;quot; to false.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Timeline ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Timeline ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Below the viewport is the timeline. Along the top of the timeline is a time scale; it can be set &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;either &lt;/del&gt;to show frames (at 30 frames per second) or milliseconds by changing the &amp;quot;Time Scale&amp;quot; property &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/del&gt;the cutscene in the object inspector.&amp;nbsp; A marker indicates what point in the timeline the viewports are currently showing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Below the viewport is the timeline. Along the top of the timeline is a time scale; it can be set to show &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;frames (at 30 frames per second) or milliseconds by changing the &amp;quot;Time Scale&amp;quot; property &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/ins&gt;the cutscene in the object inspector.&amp;nbsp; A marker indicates what point in the timeline the viewports are currently showing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Below &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;a set of rows containing the various actors, cameras, and other objects active in the cutscene. This is where most of the editing is going to take place. Each object will have a number of &amp;quot;tracks&amp;quot;, which will contain commands that are sent to the actors at particular times in the course of the cutscene.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Below &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;a set of rows containing the various actors, cameras, and other objects active in the cutscene. This is where most of the editing is going to take place. Each object will have a number of &amp;quot;tracks&amp;quot;, which will contain commands that are sent to the actors at particular times in the course of the cutscene.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:Cutscene tutorial timeline.png|border]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:Cutscene tutorial timeline.png|border]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The first object in the track list is the &amp;quot;MASTER&amp;quot; object. This is a special object that every cutscene has exactly one of. The MASTER object is the cutscene equivalent to the root node of a conversation tree, a repository for global settings and effects. For example the MASTER object contains the track that determines which camera is active at any given time. The MASTER object cannot be deleted. By default, a MASTER object appears in the cutscene editor as a small greenish sphere; you can change the MASTER object's appearance in the cutscene option settings.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The first object in the track list is the &amp;quot;MASTER&amp;quot; object. This is a special object that every cutscene has exactly one of. The MASTER object is the cutscene equivalent to the root node of a conversation tree, a repository for global settings and effects. For example&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;the MASTER object contains the track that determines which camera is active at any given time. The MASTER object cannot be deleted. By default, a MASTER object appears in the cutscene editor as a small greenish sphere; you can change the MASTER object's appearance in the cutscene option settings.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A new cutscene also has a camera, called Camera 1. This camera can be deleted or renamed if you like; we can add new cameras as needed later on.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A new cutscene also has a camera, called Camera 1. This camera can be deleted or renamed if you like; we can add new cameras as needed later on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 173:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 173:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{sidebox|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{sidebox|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Objects be moved over time by setting &amp;quot;key frames&amp;quot; on their position and orientation tracks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Objects &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;be moved over time by setting &amp;quot;key frames&amp;quot; on their position and orientation tracks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Intermediate frames are interpolated between key frames.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Intermediate frames are interpolated between key frames.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* You can set the curve type between key frames with the &amp;quot;transition out&amp;quot; property for each key.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* You can set the curve type between key frames with the &amp;quot;transition out&amp;quot; property for each key.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 215:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 215:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Once we've set a key frame and have set the action's &amp;quot;Play Gad&amp;quot; option to true you'll see that the actor now moves forward as he walks. This is good, but since we started him off in the position he's meant to end in it results in the actor walking straight through the campfire. You'll need to move the actor back so that he starts farther away from the fire.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Once we've set a key frame and have set the action's &amp;quot;Play Gad&amp;quot; option to true you'll see that the actor now moves forward as he walks. This is good, but since we started him off in the position he's meant to end in it results in the actor walking straight through the campfire. You'll need to move the actor back so that he starts farther away from the fire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that if &lt;/del&gt;you&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'ve &lt;/del&gt;already set a keyframe as described in the previous section you&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'ll &lt;/del&gt;need to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;re-&lt;/del&gt;set &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;for the actor's new location (or alternately set the &amp;quot;update keys&amp;quot; mode with the [[Image:IconUpdateKeys.png|link=]] tool), otherwise the moment the animation starts the actor will instantly jump back to the place he was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;you set the keyframe. Once you set a keyframe for an actor, moving the actor around in the cutscene editor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doesn't &lt;/del&gt;really change &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its &lt;/del&gt;position unless you re-set the keyframe to the new position. Keyframes and the curves interpolating between them always take precedence. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;already set a keyframe as described in the previous section&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/ins&gt;need to set &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an additional one &lt;/ins&gt;for the actor's new location (or alternately set the &amp;quot;update keys&amp;quot; mode with the [[Image:IconUpdateKeys.png|link=]] tool), otherwise the moment the animation starts&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;the actor will instantly jump back to the place he was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before when &lt;/ins&gt;you set the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/ins&gt;keyframe. Once you set a keyframe for an actor, moving the actor around in the cutscene editor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;does not &lt;/ins&gt;really change &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the actor's &lt;/ins&gt;position unless you re-set the keyframe to the new position &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that your actor is in&lt;/ins&gt;. Keyframes and the curves interpolating between them always take precedence. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;^&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(ED: This need extreme explanation by someone that knows how to do this properly because this paragraph is obtuse!!)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{sidebox|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{sidebox|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Lord Methrid</name></author>	</entry>

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