EVENT TYPE CAMPAIGN ITEM LOST

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Source:
events_h
Sent when:
An item is removed from the player's inventory that has the ITEM_SEND_LOST_EVENT variable set.
Sent from:
player_core
Sent to:
module
Parameters:

  • Object 0: The item that's been lost.

Usage

case EVENT_TYPE_CAMPAIGN_ITEM_LOST:
{

object oItem = GetEventObject(ev, 0); // The item that's been lost.
// Insert event-handling code here.
break;

}

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