CommandMoveToLocation

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This function is a move to location command constructor. The object executing the command will use both the position and orientation of the location.

command CommandMoveToLocation(
location lLocation,
int bRunToLocation = TRUE,
int bDeactivateAtEnd = FALSE
);

Parameters:
lLocation
the location the command should move the creature to
bRunToLocation
specifies whether the object should run or not
bDeactivateAtEnd
deactivate the object at the end of the movement. Guaranteed to happen even if the movement doesn't complete
Returns:
a valid command
Source:
script.ldf

Description

This function is a move to location command constructor. It creates a move to location command which can then be added to any object's command queue. This command, when processed will attempt to move the creature to the specified location.

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